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Mr Apocalypse

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Given the theme of "One chance." We were tasked with creating a game that would encourage players to continue playing repeatedly after losing, and challenge them to beat their own score. The first thought that came to mind was to create an endless runner, and that is what we did. With three difficulties in the post-apocalyptic wasteland that is our game and the pre-apocalyptic tutorial, you cannot say that this game is too hard to learn; however, you could say that you do not know how to stop playing.

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